![]() So before going into Depth 2, make sure you can safely do D1-8 or D1-9. Explorers are advised to stick to Depth 1 until they feel confident against Depth 1 with the Difficulty setting at maximum.Īs a rule of thumb, you want to be able to clear difficulty 8 or 9 of the previous depth before moving on to the next depth. Depth 4 has a much higher difficulty jump from Depth 3, since there is other dungeon-related content to explore before making that leap ( Mimics and the Infinity Tower). These are often abbreviated as D2-7, meaning Depth 2, Difficulty 7.ĭepth 2 is substantially more challenging than Depth 1, and Depth 3 is much more difficult than Depth 2. Other Dungeons can be attempted when your party is around level 10.Įach Dungeon other than the Newbie Ground has 4 Depth levels, each with 10 difficulty settings. ![]() When you're just starting out it's best to start at the Newbie Ground until your Pets gain some Dungeon Experience Levels. You may also select extra difficulty (monsters have higher stats and give more experience, with a higher chance of drops). You may select which Dungeon, how deep to go, and how long to explore (at 15 minutes per room, from 15 minutes for 1 room, up to 12 hours for 48 rooms, or 12 hours for 60 rooms if all NRDCs are completed). Pets in the front row get attacked more often Pets in the back row (except Mages) deal less damage.Įach team can be sent into one Dungeon at a time. Teams consist of up to 6 of your Pets, organized in two rows of up to 3 Pets each. Pets who are in a team may not go on campaigns, even if that team is currently idle. 2000 of each gem (obtained via Challenge Dungeons).10k of each infinity point (obtained via Infinity Towers).Up to 5 additional team slots may be purchased (as of August 2021), one each of the following: By default, you may only have one team at a time. Pets must be organized into teams (also called parties) which explore a Dungeon as a group. NRDC is a challenge that lowers the amount of time required per dungeon room. Note: Times listed here are assuming no NRDC completions. See the Pet Evolution and Class section for details. Pets can be evolved to a variety of classes that benefit dungeons and campaigns. The rune is consumed upon use, even if you have the reqs to pass the trap/event normally. Note: Traps may still occur even on shorter runs.Īfter beating your first Depth 4 Difficulty 2 boss, you unlock crafting for two new items (Holy Rune and Demonic Rune) that will allow you to pass through D1, D2, and D3 traps and events without needing the requirements for them. See the Dungeon Drops and the Items/Materials list for details. If runs are greater than or equal to 6 rooms, then events can occur at any point, rooms 1-48 (60 after NRDC). Dungeon runs must be a minimum of 6 rooms in order for events to trigger. Some of these rewards include God Power, Lucky Draws, pet stones, pet growth increases, and extra crafting resources. ![]() Pets who are exploring a dungeon can also encounter various events which give permanent rewards, depending on the dungeon. Walking sticks and their upgrades grant a bonus to all campaigns. Pet equipment improves Pet dungeon stats, and also improves your God's stats (player attack, player HP, player Mystic, build speed and creation speed). Pets can gather resources and craft them into weapons, armor and accessories, which they can equip. ![]() 10.6 Delirious Essence of the Forgottenīeginners may wish to start with Introduction to Dungeons, and then return here to fill in the details.įor those interested in a complete guide that is constantly being worked on and kept up to date, check out Malfat's Guide.įor lategame dungeons, check out Infinity Tower for a few guides/team example and the Depth 4 Dungeons Guide page for info on the newest content.
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